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3d [2016/07/19 02:39]
3d [2024/01/19 22:55] (current)
rzr
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 +3D is more than 1D : http://www.tetris1d.org/tetris.php
 +
 +===== RZR 3D PROJECTS =====
 +
 +[[RzR]] presents :
 +
 +  * [[Pinball]] @ http://rzr.online.fr/game.htm [[OpenGL]] [[C++]] [[Linux]]
 +  * [[Diet3D]] @ http://rzr.online.fr/java.htm 3D for [[Mobile]] [[Java]] Phones [[J2ME]]
 +  * [[Mini3D]] : 3d mini parser & converter
 +  * Net3D : http://rzr.online.fr/net3d.htm (3D solutions for real time 3D on the web)
 +
 +
 +===== 3D MIDLEWARE =====
 +
 +I am looking for portable midleware tool, to create Web based 3D applications :
 +3D on [[Linux]] : ... see [[3DSoftware]]
 +
 +
 +http://www.skylinesoft.com/corporate/corporate_home.asp
 +
 +
 +==== 3D FORMATS ====
 +
 +  * http://en.wikipedia.org/wiki/COLLADA
 +  * [[X3D]] (vrml inside XML) ...is there a public DTD ?
 +  * [[VRML]] 2 aka VRML 97
 +  * [[VRML]] 1
 +  * DXF
 +  * OBJ (Alias Wavefront)
 +  * Universal 3D (U3D)
 +  * 3DS (3ds scene)
 +  * MAX (3ds project)
 +  * .ASC 3DS Ascii Export ; Tools : [[Mini3D]]
 +  * .ASE 3DS MAX Acsii Export
 +  * .md2
 +  * adobe
 +  * http://msdn.microsoft.com/Longhorn/understanding/pillars/avalon/default.aspx?pull=/library/en-us/dnlong/html/avalon3d.asp# avalon's : 
 +  * https://godotengine.org/article/we-should-all-use-gltf-20-export-3d-assets-game-engines# GlTf
 +
 +
 +===== 3D Programming / LOW LEVAL API =====
 +
 +  * http://www.opengl.org,
 +OpenGL is 3D renderling engeene and several systems includes their emulators.
 +
 +  * http://www.mesa3d.org/
 +Mesa is famous Open GL emurator and includes GLUT on their distribution. MESA is used by almost linux and it run over several platform inclusing Mac, Windows, OS/2, MS-DOS.
 +
 +  * Direct3D / [[DirectX]]
 +
 +  * Alegro
 +
 +
 +==== 3D [[Programming]] / HI LEVEL API ====
 +
 +  * [[Java]] 3D : https://java3d.dev.java.net/
 +
 +  * http://www.opengl.org/developers/documentation/glut/index.html
 +
 +GLUT (free but not open source) is famous GUI library implemented in Open GL.
 +For open source implementation of GLUT, see the free GLUT on
 +  * http://freeglut.sourceforge.net/
 +(The original GLUT development is stoped and freeGLUT replace it).
 +
 +  * One of best C++ binding for GLUT is GLOW. Other C++ binding is GLUI. For C++ binding of Open GL rendeling engeene, see the GLT/GLUTMaster (It contain GLUTMaster that encapsulate GLUT too, but it is not complete yet).
 +
 +  * Other GUI/GL binding in C++ is NGL/NUI (linux,win,mac OSX, freeBSD).
 +http://savannah.nongnu.org/projects/ngl/
 +http://www.nongnu.org/ngl
 +
 +For sofisticated 3D engeening library over Open GL
 +
 +  * http://openscenegraph.sourceforge.net/ (build on windows, OSX, linux, IRIX, Solaris and free BSD).
 +  * http://openSG.org/
 +
 +For game programming, see
 +  * Crystal Space (3D game kit that run on unix/linux, windows and Mac OSX)
 +  * PLIB (very portable game library set)
 +  * OGRE (win/linux/mac OSX. For win, require visual C++) http://www.ogre3d.org/
 +
 +For game/multimedia library, see SDL - Simple Directmedia Library (win/linux/Mac,BeOS) that includes 3D graphics using Open GL.
 +
 +
 +  * opengl + mfc
 +http://www.nullterminator.net/opengl32.html
 +
 +
 +http://irrlicht.sourceforge.net/docu/index.html
 +
 +==== 3D Rendering ====
 +
 +  * http://aqsis.sourceforge.net/
 +
 +
 +==== [[Book]] / KNOWLEDGE ====
 +
 +Well you can find some theory on 3d [[Graphics]] in a [[Book]]
 +It really worth to be read :
 +
 +  * http://rzr.online.fr/isbn/1576101746 : [[English]]
 +  * http://rzr.online.fr/isbn/273613415X : [[French]]
 +  * http://www.amazon.com/exec/obidos/tg/detail/-/1576101746/rzr/#
 +  * http://www.amazon.fr/exec/obidos/ASIN/273613415X/rzr-21/# [[French]]
 +
 +
 +I dont know it it is available online or not (if yes, just tell me)
 +
 +http://www.gamedev.net/reference/list.asp?categoryid=40#33
 +
 +http://www.byte.com/abrash/
 +
 +http://hornet.org
 +
 +quaternions :
 +http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=Quaternion_Camera_Class
 +
 +
 +http://users.tkk.fi/~ipelkone/3dica/
 +
 +==== [[Debian]] ====
 +
 +kpovmodeler - A graphical editor for povray scenes
 +
 +blender - Very fast and versatile 3D modeller/renderer
 +
 +innovation3d - Extensible 3d modeler
 +
 +vertex - a GTK+OpenGL 3D modeller
 +
 +wings3d - A Nendo-inspired 3D polygon mesh modeller
 +
 +sblender - Very fast and versatile 3D modeller/renderer
 +
 +ced - A program for creating 3D scenes.
 +
 +admesh - Processing triangulated solid meshes
 +
 +
 +==== 3DS ====
 +
 +http://www.haypocalc.com/wiki/Projet_IN55
 +
 +
 +==== [[Stereo]] ====
 +
 +Stereograph is a stereogram generator.
 +In detail it is a single image stereogram (SIS) generator.
 +It produces twodimensional images that seem to be threedimensional.
 +
 +http://www.savel.org/old/mad/stereo.html
 +
 +==== MISC ====
 +
 +REALISTIC RENDERING
 +
 +http://www.acm.org/tog/resources/RTNews/html/rtnv17n1.html
 +
 +
 +
 +=== MISC===
 +
 +http://desk3d.sourceforge.net/
 +
 +I am also looking for a basic editor that import and export to old 3DS .ASC format
 +
 +3D Explorer works fine under wine
 +
 +Quake editor http://qeradiant.com/
 +
 +http://fathammer.com
 +
 +http://xforge.com
 +
 +http://www.directfb.org/screenshots/FirstQt.png
 +
 +http://www.varicad.com
 +
 +http://www.forchheimer.se/bfm/
 +
 +http://www.techniques-effects.com/pau3d/
 +
 +http://irrlicht.sourceforge.net/
 +
 +http://www.nevrax.org/
 +
 +http://nehe.gamedev.net/
 +
 +http://aestesis.org/aestesis/links.php
 +
 +Optical Camouflage
 +http://projects.star.t.u-tokyo.ac.jp/projects/MEDIA/xv/oc.html
 +
 +vrml :
 +http://spaceflight.nasa.gov/gallery/vrml/station/
 +
 +Holographie :
 +http://perso.wanadoo.fr/holographie/FR/
 +
 +[[Book]]s :
 +
 +Computer Graphics: Principles and Practice in C (2nd Edition)
 +by James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes
 +
 +http://www.amazon.com/exec/obidos/tg/detail/-/0201848406/102-0774671-8933745/rzr/#
 +
 +
 +=== [[ToDo]] [[Debian]]===
 +
 +http://graphics.ethz.ch/pointshop3d/downloadPS3D20.html
 +
 +  # ed2k://|file|Pointshop3D2.0.zip|2812449|e82819b796f5fcc6067f11d8eb8513d7|
 +  # ed2k://|file|Pointshop3D2.0Src.zip|3527012|1f2af60c6c98d25a765070d75ccdf772|
 +
 +Licence: Pointshop3D is free software. As such, you are free to run, copy, distribute, study, change and improve it for non-commercial purposes.
 +
 +=== [[Browser]]===
 +
 +
 +wget -N http://dl.google.com/earth/GE4/GoogleEarthLinux.bin
 +
 +=== [[3DS]]===
 +
 +  wine 3dsmax.exe # [[Emu]]
 +  # err:module:LdrInitializeThunk Main exe initialization for  L"Z:\\usr\\local\\WIN32\\opt\\3dsmax7\\3dsmax.exe" failed, status c0000135
 +  # bash: err:module:LdrInitializeThunk: command not found
 +  # Wine failed with return code 1
 +
 +
 +===== VULKAN ======
 +
 +  * https://github.com/kennyalive/Quake-III-Arena-Kenny-Edition
 +  * https://vulkan-tutorial.com/Introduction# VulkaN 3D
 +  * https://github.com/googlevr/cardboard/tree/master/sdk/rendering#
 +
 +
 +===== MISC =====
 +
 +  * http://www.rennet.org/teknik5/jeux.htm#casque
 +  * http://www.quanticdream.com/pages/motion_capture.php?page=set# MotioN CapturE 
 +  * http://www.skylinesoft.com/corporate/corporate_home.asp
 +  * http://www.opencascade.org/showroom/screenshots/#
 +  * http://www.caelinux.com/#
 +  * http://www.3dathome.org/working.html#
 +  * http://trac.assembla.com/o3d/wiki#
 +  * http://www.parc-haute-borne.fr/visite_virtuelle/visite_3d.asp#
 +  * http://typo.cdlm.fasmz.org/articles/category/graphics#
 +  * http://www.opencascade.org/showroom/screenshots/#
 +  * http://notes.underscorediscovery.com/shaders-a-primer/#
 +  * http://www.cs.cmu.edu/~om3d/#  ReConstruction PhotoGraphy
 +  * https://www.khronos.org/collada/
 +  * https://github.com/PixarAnimationStudios/OpenSubdiv# OpenSource GpU
 +  * https://en.wikipedia.org/wiki/Industry_Foundation_Classes# FormaT
 +  * http://bimserver.org/use-cases/
 +  * https://sketchfab.com/3d-models/house-74797358830a47eb982a0cb69a732461# ShapE
 +  * https://gitlab.com/drummyfish/small3dlib
 +
 +
 +===== MORE =====
 +
 +@TaG: ReConstruction [[OpenGL]] [[Maths]] [[Vision]] [[DirectX]] [[OpenGL]] [[3DSoftware]] [[Graphics]] [[ATI]] [[nvidia]] [[Rendering]] [[Stereo]] [[VRML]] [[D3D]]
 +
 +
 +{{http://bozgo.com/wp-content/uploads/2013/02/3D_pen2.gif}}
 +
 +
  
 
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